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Post by kuragari on Mar 4, 2014 13:29:52 GMT
There really needs to be more Scene dialogue, or at least things said before a scene is initiated. I still think there needs to be differences if the Player chose Prostitute as their career choice for an example, as well as what happens if say a player submits. I can write up some ideas for possible lines, not all of which have to have voice over, some could be like inner thoughts or some such.
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Post by insanebrain on Mar 4, 2014 14:01:18 GMT
I agree. Mind you, I really like story in my h-games. For me it adds to the experience, I was always a little disappointed with the lack of narrative. One day Rebecca is in a bar and then there's zombies, and that's pretty much it. Where did they come from, how did they end up zombies? Perhaps I'm jumping too far ahead and the story is yet to unfold.
I like the idea on more dialog for the scenes though. I think it would be great to have more, even if they aren't voice. To be honest, I wouldn't mind if the game was entirely unvoiced. It give a bit more creative freedom to add more stuff when you want to rather than wait for voice clips.
You could have Rebecca commenting on her surroundings more, about the situations she's in, the h-scenes and about objects she inspects. Then later on, get those lines to be voiced perhaps?
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Post by Z-Fied on Mar 5, 2014 2:11:16 GMT
Hey guys,
As a note, I'd say the introduction is the weakest part of the story. Everything else aside from it fits, but I've been struggling to come up with a convincing intro. The reason why the zombies came about will unfold, and there's some nice little plot developments.
In terms of extra dialogue, I'm already beginning to work on that. I saw your comment on the blog and did notice that it's something the game needed. The hardest part with the dialogue is getting the whole moral choices and in-game character progression/development right. I've said before, I chose Rebecca as she's one of the more neutral characters in the games, but in a way that makes it harder.
I will also look at the extra dialogue for her surroundings & more objects to examine. Also, I'm not holding on for a voice actor anytime soon.
Z
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Darkening Demise
C-Rank Member
Resident Evil fan since age of 5, RE2 as my first PS1 game. Thank you Grandpa! :D
Posts: 69
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Post by Darkening Demise on Mar 6, 2014 1:26:40 GMT
Good you chose Rebecca as the main character since she's one of the many neglected by Capcom. :/ Barry, Rebecca, Claire, Billy, Rita, Linda, Cindy, Yoko, Alyssa, Kevin, Mark, David, Jim, George, Rodriguez, and Harry. Just to name a few.
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Post by overlordzero on Mar 17, 2014 2:46:43 GMT
it's easier just to name everyone that is talked about by capcom jill, chris, leon, wesker and ada see smaller list XD
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lion
D-Rank Member
Posts: 19
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Post by lion on Mar 19, 2014 15:21:50 GMT
Good you chose Rebecca as the main character since she's one of the many neglected by Capcom. :/ Barry, Rebecca, Claire, Billy, Rita, Linda, Cindy, Yoko, Alyssa, Kevin, Mark, David, Jim, George, Rodriguez, and Harry. Just to name a few. i agree the other character i would like to see more of is Claire she's a really strong character that should have been in more games. Also would love to see her make an appearance in this. maybe even as a bonus character or something when the game is near completion? or afterwards? Also to recap back round to the thread topic if i can help with formulating any scripts for scene dialogue or whatnot let me know. I can't code or draw but would love to get involved
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Post by Dawisko on Mar 20, 2014 19:32:08 GMT
I agree. Mind you, I really like story in my h-games. For me it adds to the experience, I was always a little disappointed with the lack of narrative. One day Rebecca is in a bar and then there's zombies, and that's pretty much it. Where did they come from, how did they end up zombies? The story is being discovered through-out the game, yet while the game is still in very-very far beta stage, you wont find-out much about the story while finding notes.
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Post by kuragari on Mar 29, 2014 13:10:52 GMT
Hey guys, As a note, I'd say the introduction is the weakest part of the story. Everything else aside from it fits, but I've been struggling to come up with a convincing intro. The reason why the zombies came about will unfold, and there's some nice little plot developments. In terms of extra dialogue, I'm already beginning to work on that. I saw your comment on the blog and did notice that it's something the game needed. The hardest part with the dialogue is getting the whole moral choices and in-game character progression/development right. I've said before, I chose Rebecca as she's one of the more neutral characters in the games, but in a way that makes it harder. I will also look at the extra dialogue for her surroundings & more objects to examine. Also, I'm not holding on for a voice actor anytime soon. Z Well, when it comes to voice acting, you could always save that for after the games finished. If you ever want help writing dialogue, I'm apparently a good one for it, if Legend of Krystal's RP section members comments are anything to go by.
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