Post by darkshadow on Aug 2, 2014 13:22:01 GMT
@z-Fied:
The game is really cool so far. It clearly has a lot of potential. Here are a few things I would like to see added to the game. (Please note: in order to avoid constantly putting up new posts with requests I will edit/update this first post with any of my requests that I have later on. So check this post regularly for updated requests.)
-#01-
Some kind of tutorial, explaining how everything in the game works. For example the game does nothing to inform the player about how the submit feature works, or how the stamina bar works, or what exactly the different choices in the beginning of the game do (Nurse, Waitress, Prostitute), or what the virus meter is for (not all of us have played Resident Evil Outbreak), or how to "grind" an enemy and what it is for, etc. It would be nice to have some kind of tutorial explaining how the different game mechanics work. You could add a file to Rebecca's inventory that acts as a tutorial and details all of the game mechanics.
-#02-
More different grapples/sex animations. You already have a few for the zombie and the cerberus, but it would be nice if all enemies in the game have a different grapple/sex animation depending on what position Rebecca is in when they grab her. (Example: did the enemy grab you from the front while you were standing, from behind while you were standing, from the front while you were crouching, from behind while you were crouching, from the front while you were lying down, from behind while you were lying down, etc. Maybe you could even add a very special grapple/sex animation for certain enemies that only triggers once your health is below a certain level.)
-#03-
Include an option to disable inflation and bulge. (To my knowledge this is a fetish that most people don't really care for. It would really help if we could turn it off).
-#04-
To help keep the game running smoothly on lower-end computers try not to make the areas too big, and try not to add too many objects to each area. Also, don't have too many enemies on-screen (or in the same area) at the same time. Maybe even add some graphics options that the player can tweak. Such as allowing the player to enable or disable certain graphics settings and/or effects, or to reduce certain effects, or even to set the screen resolution. If you add any fancy graphical stuff then allow the player the option of disabling those settings if the game has performance problems on lower-end computers. Try to find a lower-end computer and constantly test the game on that computer whenever you make any changes to ensure that the things you add don't inadvertently cause the game's system requirements to spike. (Just because the game runs fine on your uber PC does not mean it will run fine on lower-end computers). Have the game load in-between areas. In other words load each area when the player goes to that area. So the game will have loading screens. (Do not make the game load everything on start-up and then the player can play through from beginning to end without a loading screen ever showing up. That method of loading is not good for lower-end computers and causes severe performance issues.) Also, please ensure that the game still works on Windows XP. I know Windows XP is older than time itself, but for some of us upgrading really isn't an option right now.
-#05-
Please, please keep the anal stuff to a bare minimum. Don't go crazy with the mouth stuff either. Add more vaginal stuff. (If at all possible add the option to disable all anal stuff. That way people who like that stuff can have it enabled if they want to and the rest of us can turn it off. Anything anal related makes me go completely limp and flacid instantly. It is a MAJOR turn-off for me. If you could add the option to disable all anal related stuff I would be very grateful. If that cannot be done then please keep the anal stuff to a minimum.)
-#06-
Increase/decrease the amount of cum that gets sprayed all over the place and/or drips out of Rebecca once an enemy shoots its load into her. This should differ from enemy to enemy. For example: a cerberus should generate way more cum than a zombie.
-#07-
I have heard you are working on adding more game over scenes. It would be nice to have a different game over scene for each of an enemies grapples/sex animations. For example: the game over scene for dying while being grappled by a dog from the front should be different than the one you get for dying while being grappled by a dog from behind. (It would be really great if you could also include a game over scene with the cerberus where we get to see just as he is about to insert his knot into Rebecca.)
-#08-
Dialogue for Rebecca when she is knotted by a cerberus should be changed and/or added to reflect that she currently has the dog's knot inside her. (To clarify, while Rebecca is busy being banged by the dog when it has its knot inside her at the same time, the stuff that Rebecca says should reflect this.)
-#09-
Do not add cerberus impregnation. Dogs cannot impregnate women. It would make no sense at all for the cerberus to be able to impregnate Rebecca. If you want to add impregnation do so with a other enemy type.
-#10-
I know this might be asking much, but would it be at all possible for you to give a rough estimate of when you think the new update will be ready every time a new one is in the works?
-#11-
In the "Sex Statistics" menu, add a statistic for "Knotted Count".
-#12-
The "grind" feature needs some work. First, there should be some kind of tutorial explaining how the "grinding" feature works. Not only that but there should be some kind of on-screen indicator that pops up to show you that you are indeed doing it correctly. Also, the chance for a zombie to cum inside Rebecca more than once when "grinding" needs to be increased. At the moment the chance for this to happen is just way too low. I keep trying to get it to happen and it only works very rarely. It only works once every 100 tries or so when I play. That is just way too low. Either give the chance for this to happen a huge increase or make it so that "grinding" a zombie ensures that he cums in Rebecca more than once. Finally, it would be nice if "grinding" had a different animation than the standard grapple/sex animation. NOTE: I don't know if it's a bug causing the zombie multiple cum scene to not show up as often as it should or if it was intentional to have it only happen extremely rarely, but it's definitely something that needs to be looked at. Also, in regards to the cerberus, if the dog cums inside Rebecca while the dog is knotted with her then the dog should cum inside her several times (about 3 or 4 times) each time. (Just like the zombie does with the "grinding" feature). This could act as a consequence of being knotted.
-#13-
Rebecca's sexual arousal state wears off way too fast. When she is aroused/horny/ecstatic it should take longer for it to wear off and go back to a normal state. Currently these arousal states wear off almost instantly if you are not being sexed by an enemy. Increase the time it takes for Rebecca's arousal states to wear off. There should also be differences in the time it takes for the different arousal states to wear off. "Ecstatic" should take longer to wear off than "Horny", and "Horny" should take longer to wear off than "Aroused". There should also be certain consequences for getting into an aroused state. For example once Rebecca is in an aroused state it should be more difficult to break free from grapples and sex animations. The higher the aroused state she is in the more difficult it should be to break free. While in the "Aroused" state it could be slightly more difficult than usual to break free from grapples/sex animations, and while in the "Horny" state it could be moderately more difficult to break free, and finally while in the "Ecstatic" state it could be significantly more difficult to break free. This will give the different arousal states a sense of danger.
-#14-
Try to add more enemies from Resident Evil Zero, Resident Evil, Resident Evil 2, Resident Evil 3, and Resident Evil Code: Veronica X. These games had more of the type of enemies that you would expect to see in an H-game.
-#15-
If you do add impregnation at least give us the ability to avoid it. I don't know, maybe add something like birth control pills to Rebecca's inventory and whenever you take one Rebecca will be impervious to impregnation for the next 2 grapples, or something like that.
The game is really cool so far. It clearly has a lot of potential. Here are a few things I would like to see added to the game. (Please note: in order to avoid constantly putting up new posts with requests I will edit/update this first post with any of my requests that I have later on. So check this post regularly for updated requests.)
-#01-
Some kind of tutorial, explaining how everything in the game works. For example the game does nothing to inform the player about how the submit feature works, or how the stamina bar works, or what exactly the different choices in the beginning of the game do (Nurse, Waitress, Prostitute), or what the virus meter is for (not all of us have played Resident Evil Outbreak), or how to "grind" an enemy and what it is for, etc. It would be nice to have some kind of tutorial explaining how the different game mechanics work. You could add a file to Rebecca's inventory that acts as a tutorial and details all of the game mechanics.
-#02-
More different grapples/sex animations. You already have a few for the zombie and the cerberus, but it would be nice if all enemies in the game have a different grapple/sex animation depending on what position Rebecca is in when they grab her. (Example: did the enemy grab you from the front while you were standing, from behind while you were standing, from the front while you were crouching, from behind while you were crouching, from the front while you were lying down, from behind while you were lying down, etc. Maybe you could even add a very special grapple/sex animation for certain enemies that only triggers once your health is below a certain level.)
-#03-
Include an option to disable inflation and bulge. (To my knowledge this is a fetish that most people don't really care for. It would really help if we could turn it off).
-#04-
To help keep the game running smoothly on lower-end computers try not to make the areas too big, and try not to add too many objects to each area. Also, don't have too many enemies on-screen (or in the same area) at the same time. Maybe even add some graphics options that the player can tweak. Such as allowing the player to enable or disable certain graphics settings and/or effects, or to reduce certain effects, or even to set the screen resolution. If you add any fancy graphical stuff then allow the player the option of disabling those settings if the game has performance problems on lower-end computers. Try to find a lower-end computer and constantly test the game on that computer whenever you make any changes to ensure that the things you add don't inadvertently cause the game's system requirements to spike. (Just because the game runs fine on your uber PC does not mean it will run fine on lower-end computers). Have the game load in-between areas. In other words load each area when the player goes to that area. So the game will have loading screens. (Do not make the game load everything on start-up and then the player can play through from beginning to end without a loading screen ever showing up. That method of loading is not good for lower-end computers and causes severe performance issues.) Also, please ensure that the game still works on Windows XP. I know Windows XP is older than time itself, but for some of us upgrading really isn't an option right now.
-#05-
Please, please keep the anal stuff to a bare minimum. Don't go crazy with the mouth stuff either. Add more vaginal stuff. (If at all possible add the option to disable all anal stuff. That way people who like that stuff can have it enabled if they want to and the rest of us can turn it off. Anything anal related makes me go completely limp and flacid instantly. It is a MAJOR turn-off for me. If you could add the option to disable all anal related stuff I would be very grateful. If that cannot be done then please keep the anal stuff to a minimum.)
-#06-
Increase/decrease the amount of cum that gets sprayed all over the place and/or drips out of Rebecca once an enemy shoots its load into her. This should differ from enemy to enemy. For example: a cerberus should generate way more cum than a zombie.
-#07-
I have heard you are working on adding more game over scenes. It would be nice to have a different game over scene for each of an enemies grapples/sex animations. For example: the game over scene for dying while being grappled by a dog from the front should be different than the one you get for dying while being grappled by a dog from behind. (It would be really great if you could also include a game over scene with the cerberus where we get to see just as he is about to insert his knot into Rebecca.)
-#08-
Dialogue for Rebecca when she is knotted by a cerberus should be changed and/or added to reflect that she currently has the dog's knot inside her. (To clarify, while Rebecca is busy being banged by the dog when it has its knot inside her at the same time, the stuff that Rebecca says should reflect this.)
-#09-
Do not add cerberus impregnation. Dogs cannot impregnate women. It would make no sense at all for the cerberus to be able to impregnate Rebecca. If you want to add impregnation do so with a other enemy type.
-#10-
I know this might be asking much, but would it be at all possible for you to give a rough estimate of when you think the new update will be ready every time a new one is in the works?
-#11-
In the "Sex Statistics" menu, add a statistic for "Knotted Count".
-#12-
The "grind" feature needs some work. First, there should be some kind of tutorial explaining how the "grinding" feature works. Not only that but there should be some kind of on-screen indicator that pops up to show you that you are indeed doing it correctly. Also, the chance for a zombie to cum inside Rebecca more than once when "grinding" needs to be increased. At the moment the chance for this to happen is just way too low. I keep trying to get it to happen and it only works very rarely. It only works once every 100 tries or so when I play. That is just way too low. Either give the chance for this to happen a huge increase or make it so that "grinding" a zombie ensures that he cums in Rebecca more than once. Finally, it would be nice if "grinding" had a different animation than the standard grapple/sex animation. NOTE: I don't know if it's a bug causing the zombie multiple cum scene to not show up as often as it should or if it was intentional to have it only happen extremely rarely, but it's definitely something that needs to be looked at. Also, in regards to the cerberus, if the dog cums inside Rebecca while the dog is knotted with her then the dog should cum inside her several times (about 3 or 4 times) each time. (Just like the zombie does with the "grinding" feature). This could act as a consequence of being knotted.
-#13-
Rebecca's sexual arousal state wears off way too fast. When she is aroused/horny/ecstatic it should take longer for it to wear off and go back to a normal state. Currently these arousal states wear off almost instantly if you are not being sexed by an enemy. Increase the time it takes for Rebecca's arousal states to wear off. There should also be differences in the time it takes for the different arousal states to wear off. "Ecstatic" should take longer to wear off than "Horny", and "Horny" should take longer to wear off than "Aroused". There should also be certain consequences for getting into an aroused state. For example once Rebecca is in an aroused state it should be more difficult to break free from grapples and sex animations. The higher the aroused state she is in the more difficult it should be to break free. While in the "Aroused" state it could be slightly more difficult than usual to break free from grapples/sex animations, and while in the "Horny" state it could be moderately more difficult to break free, and finally while in the "Ecstatic" state it could be significantly more difficult to break free. This will give the different arousal states a sense of danger.
-#14-
Try to add more enemies from Resident Evil Zero, Resident Evil, Resident Evil 2, Resident Evil 3, and Resident Evil Code: Veronica X. These games had more of the type of enemies that you would expect to see in an H-game.
-#15-
If you do add impregnation at least give us the ability to avoid it. I don't know, maybe add something like birth control pills to Rebecca's inventory and whenever you take one Rebecca will be impervious to impregnation for the next 2 grapples, or something like that.