zero
D-Rank Member
Posts: 10
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Post by zero on May 25, 2015 20:01:02 GMT
Good to see the project going, comment on a thread if you can put some tutorial to help.
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Post by necronlord2 on May 26, 2015 17:51:52 GMT
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Darkening Demise
C-Rank Member
Resident Evil fan since age of 5, RE2 as my first PS1 game. Thank you Grandpa! :D
Posts: 69
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Post by Darkening Demise on May 26, 2015 18:17:52 GMT
Well that does the heart good after dealing with some major stress. Wish I could be useful, but I'm no artist.
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Post by kuragari on May 27, 2015 13:55:26 GMT
I may not be able to contribute much, but I would like to say I fully support any efforts to get the game finished in some way shape or form. ALSO- Is there a link to the Project Progeny that I can try testing?
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zero
D-Rank Member
Posts: 10
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Post by zero on May 27, 2015 20:46:14 GMT
Thanks I'll take a look, I would like to bring some enemy or position if I learn how.
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Renzii
D-Rank Member
Ex Lead Developer of Project Progeny
Posts: 24
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Post by Renzii on May 31, 2015 22:56:29 GMT
Thanks I'll take a look, I would like to bring some enemy or position if I learn how. Great to hear, we could always use a few more artists and programmers on the team!
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Kuragari(Not Logged In)
Guest
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Post by Kuragari(Not Logged In) on Jun 6, 2015 7:56:24 GMT
So is there a working demo for this?
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Renzii
D-Rank Member
Ex Lead Developer of Project Progeny
Posts: 24
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Post by Renzii on Jun 6, 2015 14:54:17 GMT
I may not be able to contribute much, but I would like to say I fully support any efforts to get the game finished in some way shape or form. ALSO- Is there a link to the Project Progeny that I can try testing?
I don't know how to put this politely, but I wrote the wall of text on the first page for a reason. It explains pretty much everything going on with the project right now and where we currently are. I've also answered a question like this before, it didn't really need asking twice again because I've already given the answer. No. There is no demo right now.
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zero
D-Rank Member
Posts: 10
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Post by zero on Jun 12, 2015 23:33:05 GMT
Thanks I'll take a look, I would like to bring some enemy or position if I learn how. Great to hear, we could always use a few more artists and programmers on the team! Of course, if I learn to do something decent count me, now I'm doing with game maker model enemy "liker" and I have some ideas, when I finish do not know if present here or ask Z-fied, the model is without any sexual element, whatever I comentais if present and if you like help you with any request. Excuse my English is not my native language.
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Renzii
D-Rank Member
Ex Lead Developer of Project Progeny
Posts: 24
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Post by Renzii on Jun 14, 2015 6:02:20 GMT
Great to hear, we could always use a few more artists and programmers on the team! Of course, if I learn to do something decent count me, now I'm doing with game maker model enemy "liker" and I have some ideas, when I finish do not know if present here or ask Z-fied, the model is without any sexual element, whatever I comentais if present and if you like help you with any request. Excuse my English is not my native language. If the model does not contain any pornographic content, it's completely fine to post on this forum. If it does contain any kind of pornographic content, email it to Z-Fied instead. I'd like to see your drawings once they're done!
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zero
D-Rank Member
Posts: 10
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Post by zero on Jun 20, 2015 1:31:21 GMT
Of course, if I learn to do something decent count me, now I'm doing with game maker model enemy "liker" and I have some ideas, when I finish do not know if present here or ask Z-fied, the model is without any sexual element, whatever I comentais if present and if you like help you with any request. Excuse my English is not my native language. If the model does not contain any pornographic content, it's completely fine to post on this forum. If it does contain any kind of pornographic content, email it to Z-Fied instead. I'd like to see your drawings once they're done! This is an idea that I have of "liker" I know it is very basic but I accept tips and improve the model to do something that is good for the game or at least try.
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zero
D-Rank Member
Posts: 10
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Post by zero on Jun 20, 2015 1:50:42 GMT
Here are other ideas on the basic model, also mention that I tried to make some modifications more "hentai" in the demo led to the road "whore" to give some idea.
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Renzii
D-Rank Member
Ex Lead Developer of Project Progeny
Posts: 24
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Post by Renzii on Jun 20, 2015 3:49:58 GMT
Here are other ideas on the basic model, also mention that I tried to make some modifications more "hentai" in the demo led to the road "whore" to give some idea. It's a decent first attempt at something for the project. However, me and my artist feel like you're going to need some more practice, especially when it comes to the colouring and depth of your art. He gave me this short tutorial explaining texture colour for 2D art: Texture Colour Art Tutorial to help you out. A small suggestion I'd like to add is that you should try drawing a larger image, then try downscaling it. (For example, if you need a sprite with the dimensions of 500x500, try drawing at 1000x1000 then downscaling it by half. I'm not an artist myself, and the artist I'm working with is an amateur artist, so we can't really help you out massively in terms of direction/tutoring. His main suggestion is making sure your colour choice is correct for what you're trying to draw. I hope this helps you out, keep us updated on your progress!
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zero
D-Rank Member
Posts: 10
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Post by zero on Jun 21, 2015 1:05:01 GMT
Here are other ideas on the basic model, also mention that I tried to make some modifications more "hentai" in the demo led to the road "whore" to give some idea. It's a decent first attempt at something for the project. However, me and my artist feel like you're going to need some more practice, especially when it comes to the colouring and depth of your art. He gave me this short tutorial explaining texture colour for 2D art: Texture Colour Art Tutorial to help you out. A small suggestion I'd like to add is that you should try drawing a larger image, then try downscaling it. (For example, if you need a sprite with the dimensions of 500x500, try drawing at 1000x1000 then downscaling it by half. I'm not an artist myself, and the artist I'm working with is an amateur artist, so we can't really help you out massively in terms of direction/tutoring. His main suggestion is making sure your colour choice is correct for what you're trying to draw. I hope this helps you out, keep us updated on your progress! Thank you very much, there are many examples to give better texture to the model, I agree that model is really crappy is the first time to pixel art ... art more or less , to see what I can learn if I get something decent. This was the leader who tries to copy, to some thing more seriously and would your opinion.
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shamy
D-Rank Member
Posts: 6
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Post by shamy on Jun 21, 2015 5:05:52 GMT
Hey guys. than he will fuck her? ;D
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