i suggestion pregnancy chance as a new feature along w/more
Feb 28, 2014 1:14:18 GMT
xhion likes this
Post by dartred on Feb 28, 2014 1:14:18 GMT
*pregnancy/impregnation
one that would make me personally happy is a pregnancy chance.
-how to handle this situation. we'll make it a say, 5% chance to get pregnant so that way its not a reoccurring situation and that will keep it hot and fresh
-cerberus that knot you should have a 100% chance to impregnate since they already have a low chance of knotting and the whole point of knotting is so that they impregnate the female. currently 2% chance to knot. i will ask if we can get this raised to atleast 20% and make it a lot more difficult to break free. a dog knotted should be harder to pull out then a zombie / un-knotted dog. if you dont successfully break the knot then you are 100% chance impregnated.
-pregnancy hinders stats for the while that she is pregnant. lowered stamina, lowered resistance and slower running. since she is carrying a baby she will be heavier and weaker. as time goes on her belly gets bigger and stats get weaker, thus no longer be a poison style, but rather debuff style hinder.
-all of this will give bigger emphasis to abortion pills drops/finds. the quicker you get rid of the baby the faster you can get your stats to normal. i think they should be few and far between since you "shouldn't" just find abortion pills all over the place. the best place to have your very first abortion pill would be in that super market that you have to travel down to get to. that will give players the knowledge that you can get pregnant and should start carrying some around.
-how she knows she's pregnant. she'll have morning sickness immediately after being fertilized or impregnated. she'll feel woozy, unsteady and urge to vomit (with no actual vomit imo, turn off).
-finally if you dont happen to have any more abortion pills or couldn't find any, you can wait out the pregnancy and she'll give birth to it naturally which will also return your stats to normal, at the cost of having to wait it out and risk running around weakened. seeing how we dont want to run around with a baby on one hand it'll be in an invisible like item that next time you talk to the merchant he will offer to take it off your hands.
thus is my intake on how pregnancy should be handled. aside from special GO (game overs) that involve pregnancy as the ending.
*chance of anal for the lulz
now here me out on this one, if given a choice, i believe the hyper weapon of manhood should go into the love canal, but these are brain dead zombies. having them do anal on accident would be funny. this can also work like suppository medicine. just like its more effective to take medicine through the butt because it's absorbed by the mammary glads faster. this can also cause the infection percentage to take an extra 5% boost. nothing major just thought it would be funny and would be ok if this one doesn't make it. you can let the player know that it went anal by having rebecca say something like "thats not the right hole", "he doesn't know what hole he's putting it in", etc.
*clothing
-for the most part, clothes for the joy should be unlocked after 1 play through since the first time should be a serious one
-unless it's upgraded clothing which is there going to be? like a bit more padding and swat looking for those who want take a few more hits / turns for it to be ripped off
i would love a bunny suit thats also indestructable like the christmas suit. since the breast and pussy can both be exposed without damaging the clothes.
a cat girl costume would also be nice, this one i can see being a bit more destroyed since ears can be knocked off and depending on how tight around the chest, it might need to be ripped.
ill update as i get more idea. also let me know if sexual words are ok, since sexual content isnt. if not, ill word it so that its not offensive.
one that would make me personally happy is a pregnancy chance.
-how to handle this situation. we'll make it a say, 5% chance to get pregnant so that way its not a reoccurring situation and that will keep it hot and fresh
-cerberus that knot you should have a 100% chance to impregnate since they already have a low chance of knotting and the whole point of knotting is so that they impregnate the female. currently 2% chance to knot. i will ask if we can get this raised to atleast 20% and make it a lot more difficult to break free. a dog knotted should be harder to pull out then a zombie / un-knotted dog. if you dont successfully break the knot then you are 100% chance impregnated.
-pregnancy hinders stats for the while that she is pregnant. lowered stamina, lowered resistance and slower running. since she is carrying a baby she will be heavier and weaker. as time goes on her belly gets bigger and stats get weaker, thus no longer be a poison style, but rather debuff style hinder.
-all of this will give bigger emphasis to abortion pills drops/finds. the quicker you get rid of the baby the faster you can get your stats to normal. i think they should be few and far between since you "shouldn't" just find abortion pills all over the place. the best place to have your very first abortion pill would be in that super market that you have to travel down to get to. that will give players the knowledge that you can get pregnant and should start carrying some around.
-how she knows she's pregnant. she'll have morning sickness immediately after being fertilized or impregnated. she'll feel woozy, unsteady and urge to vomit (with no actual vomit imo, turn off).
-finally if you dont happen to have any more abortion pills or couldn't find any, you can wait out the pregnancy and she'll give birth to it naturally which will also return your stats to normal, at the cost of having to wait it out and risk running around weakened. seeing how we dont want to run around with a baby on one hand it'll be in an invisible like item that next time you talk to the merchant he will offer to take it off your hands.
thus is my intake on how pregnancy should be handled. aside from special GO (game overs) that involve pregnancy as the ending.
*chance of anal for the lulz
now here me out on this one, if given a choice, i believe the hyper weapon of manhood should go into the love canal, but these are brain dead zombies. having them do anal on accident would be funny. this can also work like suppository medicine. just like its more effective to take medicine through the butt because it's absorbed by the mammary glads faster. this can also cause the infection percentage to take an extra 5% boost. nothing major just thought it would be funny and would be ok if this one doesn't make it. you can let the player know that it went anal by having rebecca say something like "thats not the right hole", "he doesn't know what hole he's putting it in", etc.
*clothing
-for the most part, clothes for the joy should be unlocked after 1 play through since the first time should be a serious one
-unless it's upgraded clothing which is there going to be? like a bit more padding and swat looking for those who want take a few more hits / turns for it to be ripped off
i would love a bunny suit thats also indestructable like the christmas suit. since the breast and pussy can both be exposed without damaging the clothes.
a cat girl costume would also be nice, this one i can see being a bit more destroyed since ears can be knocked off and depending on how tight around the chest, it might need to be ripped.
ill update as i get more idea. also let me know if sexual words are ok, since sexual content isnt. if not, ill word it so that its not offensive.